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Introducing the Android Game Development Kit
AGDK is a full range of tools and libraries to help you develop, optimize, launch, and iterate on high quality Android games. It includes tools to help streamline your workflow, libraries to make C development easier, and systems to help you optimise your game's performance both pre and post launch. Resources: Android Game Development Kit → https://goo.gle/android_agdk Get the latest Android game developer resources → https://goo.gle/android_games Speaker: Scott Carbon-Ogden Watch more: Next level mobile → https://goo.gle/gamedevsummit_mobile Android and Play at Google for Games Developer Summit → https://goo.gle/gamedevsummit_Android_Play All Google for Games Developer Summit Sessions → https://goo.gle/gamedevsummit_allsessions Subscribe to Android Developers → https://goo.gle/AndroidDevs #Featured #GoogleforGames #AndroidDevelopers #Featured product: Android - Games; event: Google for Games 2021; fullname: Scott Carbon-Ogden; re_ty: Premiere;
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Introduction to Android app quality
As the Android platform grows, so have user's expectations, from privacy to user experience. Today, app developers need to make sure that their app not only works, but works well, and that it takes advantage of the latest Android features. In this video, Hoi Lam gives an introduction to Android app quality and how it can help you keep up-to-date with key aspects of app quality and provide related resources. Android app quality → https://goo.gle/2Os3UEQ Material Design Components → http://goo.gle/3nCjHx0 Android Sharesheet → http://goo.gle/3rKJW6m Background work → http://goo.gle/3jBrcn8 Application Not Responding (ANR) troubleshooting guide → http://goo.gle/2LCFEP8 Android Developers Privacy → http://goo.gle/36WmtGn Google Play Contents policy → http://goo.gle/3jDVt4D Hoi Lam’s Twitter → https://goo.gle/3ds0oRM Subscribe to Android Developers → https://goo.gle/AndroidDevs #Featured #Android #AppQuality
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What's new in Android Studio 4.1
The Android Studio 4.1 release introduces a Database inspector, Dagger navigation support, a native memory profiler, improvements for Apply Changes, the ability to use the emulator directly inside Android Studio, and more! The new IntelliJ 2020.1 update features a new Commit tool window, a new Interactively Rebase dialog, the ability to switch between branches directly from the bottom bar, Javadocs rendering within the editor, and more. Learn more about the updates → https://goo.gle/34P6Ek7 Apply Changes → https://goo.gle/33NioD5 Migrating to Material Components for Android → https://goo.gle/3hW4KCX Design Tools Suite updates → https://goo.gle/3hQ55H6 Android Tool Time playlist → https://goo.gle/307zGbu Subscribe to the Android Developers channel → https://goo.gle/AndroidDevs #Featured #Develop #AndroidStudio
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Android Basics in Kotlin: Course Trailer
Android Basics in Kotlin is a free online course offered by Google that teaches you the fundamentals of how to build an Android app. No programming experience is required. With step-by-step instructions, you’ll learn the Kotlin programming language and how to use Android Studio to build a collection of apps! Android Basics in Kotlin course → https://g.co/android/basics Subscribe to Android Developers → https://goo.gle/AndroidDevs #Featured #Kotlin #Develop
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What's new in Android Studio 4.0
The Android Studio 4.0 release introduces a new Motion Editor, Build Speed window, Live Layout inspector, Multi Preview for your layouts, support for Kotlin DSL script files, and a Smart editor for R8 rules. The new Build Analyzer feature helps you understand and diagnose issues with your build process, such as disabled optimizations and improperly configured tasks. How to use incremental annotation processors → http://goo.gle/2AxmHaQ Import native libraries from AAR dependencies → http://goo.gle/2LxLJc0 Use incremental annotation processors → http://goo.gle/2AxmHaQ Configure your external native build system → http://goo.gle/2LxLJc0 Android Studio 4.1 Canary → http://goo.gle/2Z6Hj3V Submit feedback here → http://goo.gle/2Z914rA Release notes → https://goo.gle/2ZI5CFH Android Tool Time playlist → https://goo.gle/307zGbu Subscribe to the Android Developers channel → https://goo.gle/AndroidDevs #Featured #Develop #AndroidStudio
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What's new in Android Studio 3.6
Android Studio 3.6 release introduces a split code/design editor view, ViewBinding, Apply Changes improvements, NDK updates, an upgrade to the emulator location component, enhancements to the Android Studio UI, and much more. Due to popular demand, the leak detection feature is now back in the memory profiler! Maven Publish Gradle plugin → https://goo.gle/2Q9m4JH ViewBinding → https://goo.gle/3aBZL7Q Apply Changes → https://goo.gle/2u5cwXO Apply Changes limitation → https://goo.gle/30REDpI Release notes → https://goo.gle/2yaqHtf Give feedback or report a bug → https://goo.gle/36qaa3b Android Tool Time playlist → https://goo.gle/307zGbu Subscribe to the Android Developers channel → https://goo.gle/AndroidDevs #AndroidStudio #Featured #Develop
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What’s New in Android Studio 3.5
Android Studio 3.5 release introduces Android Gradle plugin 3.5 for incremental annotation processing for databinding, updates from Intellij IDEA 2019.1, the new Apply Changes tool, incremental annotation processing for Kotlin, Chrome OS support, and many more! Project Marble comes to a conclusion and with it comes more stability, better performance, and more polished features in the IDE and build system. Release notes → https://goo.gle/2yaqHtf Android Tool Time playlist → https://goo.gle/307zGbu Subscribe to the Android Developers channel → https://goo.gle/AndroidDevs #AndroidStudio #Featured #Develop
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What's New in Android Studio 3.0
Read more in the release notes here: https://goo.gl/7yo9SM Android Studio 3.0 brings a ton of new features and improvements, including Kotlin support, Android O APIs, Java 8 language features support, external APK debugging, Instant Apps modules and refactoring, an integrated Android Profiler and more. Migrating to Android Gradle Plugin 3.0.0: https://goo.gl/y3JEet Android Studio 3.0: Android Profiler: https://goo.gl/xZXP9q Android Studio 3.0: Java 8 Language Features Support: https://goo.gl/rTZfCi Subscribe to the Android Developers channel here: https://goo.gl/vLYDU #tools
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Minden, amit az Android új ARCore API-járól tudnod kell
Így építhetsz kiterjesztett valóság alkalmazásokat mobilokra az új fejlesztőkészlettel
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Introducing ARCore
Introducing a preview of a new SDK called ARCore. It brings augmented reality capabilities to existing and future Android phones. Developers can start experimenting with it right now. https://developers.google.com/ar/
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Ezek az Android Oreo legfontosabb fejlesztői újdonságai
Háttérfolyamat-korlátok, értesítési csatornák, kép-a-képben mód, több kijelző kezelése és sok más
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Test-Driven Development on Android with the Android Testing Support Library (Google I/O '17)
The Android Testing Support Library (ATSL) is the official testing library for Android. In this session we give a technical deep dive into ATSL and some of the exciting features that we are adding to make it even easier for developers to write high-quality Android apps. Stephan Linzner, Nick Korostelev, Jonathan Gerrish and Christian Williams will show you how ATSL can enable test-driven, fast iterative development cycles as part of your comprehensive automated testing strategy. Watch more Android talks at I/O '17 here: https://goo.gl/c0LWYl See all the talks from Google I/O '17 here: https://goo.gl/D0D4VE Subscribe to the Android channel: http://goo.gl/GEh1ds #io17 #GoogleIO #GoogleIO2017
5 éve
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Blockly: Using Block Based Coding in your App
Blockly's developer docs: https://developers.google.com/blockly Web library on GitHub: https://goo.gl/TS4TdC iOS library on GitHub: https://goo.gl/W0Bomp Android library on GitHub: https://goo.gl/Xwywfw iOS Codelab: https://goo.gl/x3QsYO Join the mailing list: https://goo.gl/pgHF1H Cory Diers introduces Blockly for visual programming. Blockly is a developer library that makes it easy to add, drag and drop block editor to any app on web, iOS, or Android. The editor represents coding concepts as interlocking blocks that users can drag around and quickly snap together. It outputs syntactically correct code in the language of your choice. Custom blocks may be created to connect to your own application. You can read more on Blockly's developer docs or start hacking by downloading the web, iOS, or Android libraries from GitHub. For a more guided introduction, check out the iOS Codelab. And don't forget to join our mailing list for announcements and help with specific issues! Subscribe to the Google Developers Channel: http://goo.gl/mQyv5L
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Android Studio 3.0 Canary 1
At Google I/O 2017, we're announcing the first preview of Android Studio 3.0, available to download in the Canary channel. This update brings a ton of new features and improvements, including Kotlin support, Android O APIs, Java 8 language features, external APK debugging, Instant Apps modules and refactoring, unified profilers and more. Also learn about the new Emulator release, which includes Play Store, OpenGL ES 3.0 compatibility, proxy settings and a new bug reporting page. Please refer to the announcement blogpost at https://goo.gl/ga5oVr for more details, as well as links to more detailed documentation pages. If you find any bugs in this release, you can use the new issue tracker to let us know. You can find instructions here: https://developer.android.com/studio/report-bugs.html Subscribe to the Android channel: http://goo.gl/GEh1ds
5 éve
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Videó mutatja be az Android O legfontosabb fejlesztői újdonságait
Ezeken a területeken hoz újdonságokat, illetve változást a várhatóan ősszel megjelenő új verzió
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