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Setting Up Your Development Environment (Kinect Windows SDK)
This video covers how to set up your development environment. You may find it easier to follow along by downloading the Kinect for Windows SDK Quickstarts samples and slides. * [00:35] Sample Requirements * [01:50] Starting the Demo * [02:13] Adding References * [02:45] Coding4Fun Kinect Library * [03:23] Initializing the Kinect Runtime * [05:41] Uninitializing the Kinect Runtime Task: Download Sample Requirements Some samples use DirectX and the Microsoft Speech APIs. For these demos to work, you must download the correct pre-requisite software. Visual Studio: * Visual Studio Express edition of the demo in the appropriate programming language or Visual Studio Professional or higher DirectX Samples: * Microsoft DirectX(R) SDK - June 2010 or later version * Current runtime for Microsoft DirectX(R) 9 Speech Samples: Note: If you have a 64-bit PC, you must still download the x86 versions of the Speech Runtime and SDK (below) * Microsoft Speech Platform Runtime, version 10.2 (x86 edition) * Microsoft Kinect Speech Platform (US-English version) * Microsoft Speech Platform - Software Development Kit, version 10.2 (x86 edition)
11 éve
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Doom on the Web
Screencast of the original doom game translated to javascript and being played in Firefox. The game can be layed here: https://developer.mozilla.org/en-US/demos/detail/doom-on-the-web/launch
11 éve
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Google I/O 2011: Beyond JavaScript: Programming the Web with Native Client
David Springer Learn how to supercharge your web apps with native C/C++ code that runs directly in the browser, without the hassle of a plug-in. Join us as we build a simple game that has a simulation engine built in C/C++ and a front-end built in Javascript. You'll learn how to serve the native code and how to connect the C/C++ code to Javascript.
11 éve
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RealTime Immersive Inc. - Technology Demonstration
This video is a serious games and simulation technology demonstration created by Realtime Immersive Inc. It showcases the power of the CryENGINE software development kit being used in various simulation and serious games projects. All parts of this video have been captured out from real-time in-game scenes. Full Time of Day Transition A powerful dynamic lighting system allows changing the time of day in real-time. A replication of the geospecific training site A77 at Eglin Air Force base can be seen in this part of the video. Dynamic Night Vision CryENGINE provides support for a wide array of sensors. This part of the video showcases a dynamic night vision shader . Dynamic Terrain SurfaceTypes Terrain surfaces in CryENGINE contain a large number of parameters which allow them behave physically correct in correlation with the environment and create the according particle effects depending on friction, wind and object impact. Dynamic Weather Environment CryENGINE supports simulation a large number of different weather environments. Scenarios can be set up to simulate extreme weather conditions like snow storms or Tornados. Advanced Integrated Physics A powerful physics simulation system is a core part of CryENGINE. This highly optimized system allows for any object in the game world to be simulated with high detail of physical simulation. Water Current System CryENGINE is unrivaled when it comes to the quality and accuracy of simulation of underwater scenarios. A real-time water current system allows objects and particles to be affected by currents and spread physically correct under water. Real-time Cave Creation A voxel based cave creation solution allows user to create caves of any kind of shape and size in real-time. SketchUp Model Import - CryMod CryENGINE can import many different formats. A SketchUp plug-in can be used to quickly import new content into any CryENGINE scenario. CryENGINE - Realtime all the time! For more information please go to: www.rt-immersive.com
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CryEngine 3 - Official GDC 2011 Demonstration [HD]
Subscribe http://ow.ly/3UVA7 | Facebook http://ow.ly/3UVAQ | Twitter http://ow.ly/3UVBU Title: Cryengine 3 Platforms: PC, PlayStation 3, Xbox 360 Label: Crytek Genre: Game Engine Subscribe Now: http://www.youtube.com/subscription_center?add_user=games
11 éve
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Visual COBOL R3 Launch Video
Video created by bda for Micro Focus to promote the launch of their new Visual COBOL R3 product. <br /> <br /> The aim of the video was to show the evolution of COBOL from a programming language developed on green screens to a modern development code which gives you the freedom of development environment and the choice of development tool which is best for the user.
11 éve
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DragonFireSDK - Windows iPhone Development
Learn how to create iPhone Apps in Windows with DragonFireSDK.
12 éve
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Introducing the Native Client SDK
Henry Bridge, product manager for Native Client introduces the developer preview of Native Client's sdk. For more information go to http://code.google.com/p/nativeclient-sdk
12 éve
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Facebook Technology Tasting - HipHop for PHP
Introducing HipHop for PHP at Facebook HQ in Palo Alto, CA.
12 éve
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